Perth Airport set to open a virtual reality lounge
This May, Perth Airport will be introducing a Gaming Point VR lounge delivered by Travel Point Group. The lounge will transform the waiting process with access to a hi-tech, VR gaming experience. Located at Terminal 1 International before customs and security screening, the lounge will be accessible to all domestic and international passengers as well as the general public.
Unusually, the lounge will include one immersive VR escape room for up to five players per session, with each session lasting 30-45 minutes. Additionally, people can choose from a range of individual high-speed internet gaming stations linked to the steam network allowing players to continue on from their own accounts or enjoy solo gaming options as newcomers.
Growing rapidly, the VR market generated 4.7 billion USD in 2022 and, according to Deloitte research, will generate an estimated 7 billion USD by the end of 2023. The technology already has multiple existing applications within the aviation industry ranging from entertainment to teaching. However, it remains “relatively niche” amongst the general population for the time being, with an active installed base of just 22 million in 2023. This novelty is partly where the airport VR experience can tap in to this growth area, offering people a new experience in an unexpected setting.
Looking towards the future, Graeme Stewart, Director of Point Group said:
“Point Group is in advanced discussions with many major airports around the globe to deliver exciting new experiential offers using virtual reality and high-speed gaming facilities.”
Wanting to create new experiences in airports that move beyond eating, drinking, and shopping, Gaming Point began as an ambitious step to introduce VR gaming into an airport setting. By May, the lounge will offer a innovative, collaborative experience for passengers, whilst simultaneously diversifying the retail offering at Perth Airport.
For similar content see: Dubai International (DXB) introduced their new gaming lounge ‘Game Space’.
Article by Jess Brownlow